![]() ![]() ![]() In order to speed up map making significantly, I created a transparent grid, such as that from terrain.party. In order to represent an entire continent however, I use OpenStreetMap, which has a simplified representation at wide zoom, which benefits me for my use case. In the making-of video, you can watch how this evolved into the finished map:Ĭreating large world maps in Cities: Skylines is always a special challenge because the terrain.party tool can export at maximum heightmaps of large cities. This makes future maps easier and faster to create. For my recently published "Asia" map in the Steam Workshop, I have applied improvements in the map-making process.
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